Supervised students

PhD Theses

  1. Marcin Szubert, Coevolutionary Shaping for Reinforcement Learning, 2014 (main supervisor: prof. Krzysztof Krawiec).

Master’s Theses

  1. Mateusz Kurek, Deep Reinforcement Learning in Keepaway Soccer, 2015.
  2. Aleksander Kędzierski, Tree-search Algorithms for General Video Game AI Competition (pol. “Algorytmy przeszukiwania drzew stanów dla General Video Game AI Competition”), 2015.
  3. Tomasz Kuliński, Learning n-tuple networks to play Othello using and CMA-ES
    (pol. “Uczenie sieci n-krotkowych gry w Othello z wykorzystaniem CMA-ES”)
  4. Filip Cyrus Bober, On Design of Effective AI Agent for StarCraft, 2014.
  5. Piotr Szachewicz, Classification of Motor Imagery for Brain-Computer Interfaces, 2013.
  6. Paweł Liskowski, Co-Evolution Versus Evolution with Random Sampling for Acquiring Othello Position Evaluation, 2012.
    • 3rd place in the Polish Information Processing Society contest for the best master’s thesis in Computer Science, 2012.
  7. Jarosław Janiszewski, Methods for mind-reading (pol. ”Metody czytania w myślach”), 2012.
  8. Marcin Szubert, Coevolutionary Reinforcement Learning and its Application to Othello, 2009 (main supervisor: prof. Krzysztof Krawiec).
    • 2nd place in the Polish Information Processing Society contest for the best master’s thesis in Computer Science, 2009.
  9. Paweł Lichocki, “Evolving Players for a Real-Time Strategy Game Using Gene Expression Programming“, 2008 (main supervisor: prof. Krzysztof Krawiec).

Bachelor’s Theses

  1. Michał Kempka, Grzegorz Runc, Jakub Toczek & Marek Wydmuch, “VIZIA: 3D Video Game-base Environment for Research on Learning Agents from Raw Visual Information“, 2016.
  2. Dominik Przybyła, A mobile application with a set of exercises to support visual training for visually impaired children (pol. Aplikacja z zestawem ćwiczeń wspomagających trening wzrokowy u dzieci niedowidzących), 2015.
  3. Michał Nowicki, Olgierd Pilarczyk, Jakub Wąsikowski, Katarzyna Zjawin, “Gesture Recognition Library for Leap Motion Controller“, 2014.