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CG
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Teaching
Consultations and projects
Tuesdays 15.10-16.40 at CW142.
Computer graphics and visualization
Lectures
Rules for grading the lecture and laboratory.
Lecture 1. Common terms in computer graphics
Lecture 2. 3D Mathematics
Lecture 3. Animation techniques
Lecture 4. Lighting models
Lecture 5. 3D model representations
Lecture 6. Data visualization
Lecture 7. Raytracing
Laboratories
Project subjects and grading rules.
OpenGL
Program templates:
Code pieces from slides
Laboratory 1:
Laboratory 2:
Laboratory 2 (Erasmus):
Useful things
Exemplary shader program descriptions
Skeleton model for “Danse Macabre” project
Teaching calendar