verbosity = 0 print-unused-params = true print-unaccesed-params = true breedthreads = 1 evalthreads = 1 seed.0 = 3439 pop = ec.Population state = ec.simple.SimpleEvolutionState init = ec.simple.SimpleInitializer finish = ec.simple.SimpleFinisher stat = ec.simple.SimpleStatistics exch = ec.simple.SimpleExchanger eval = cecj.eval.SimpleCoevolutionaryEvaluator breed = ec.simple.SimpleBreeder breed.elite.0 = 5 generations = 401 checkpoint = false prefix = ec checkpoint-modulo = 1 pop.subpops = 1 pop.subpop.0 = ec.Subpopulation pop.subpop.0.size = 50 pop.subpop.0.duplicate-retries = 0 pop.subpop.0.species = cecj.ntuple.NTupleSpecies pop.subpop.0.species.ind = cecj.ntuple.NTupleIndividual pop.subpop.0.species.fitness = ec.simple.SimpleFitness pop.subpop.0.species.crossover-prob = 1.0 pop.subpop.0.species.mutation-prob = 0.05 pop.subpop.0.species.mutation-stdev = 0.25 pop.subpop.0.species.pipe = cecj.ntuple.NTupleMutationPipeline pop.subpop.0.species.pipe.source.0 = cecj.ntuple.NTupleCrossoverPipeline pop.subpop.0.species.pipe.source.0.source.0 = ec.select.TournamentSelection pop.subpop.0.species.pipe.source.0.source.1 = ec.select.TournamentSelection pop.subpop.0.species.pipe.source.0.source.0.size = 5 pop.subpop.0.species.pipe.source.0.source.1.size = 5 ntuple.system.num-tuples = 12 ntuple.system.num-values = 3 ntuple.system.tuple-arity = 6 ntuple.system.space-size = 8 ntuple.system.init-range = 1 game = cecj.app.othello.OthelloGame player = games.player.NTuplePlayer eval.problem = cecj.app.BoardGameProblem eval.interaction-scheme = cecj.interaction.IntraPopulationInteractionScheme eval.interaction-scheme.result-interpreter = cecj.interaction.IdentityInterpreter eval.subpop.0.sampling-method = cecj.sampling.AllSamplingMethod eval.subpop.0.fitness-method = cecj.fitness.SimpleSumFitness stat.file = $out.stat stat.num-children = 1 stat.child.0 = cecj.statistics.BestObjectiveFitnessStatistics stat.child.0.fitness-file = $fitness_heur.stat stat.child.0.ind-file = $ind.stat stat.child.0.fitness-calc = cecj.app.othello.OthelloHeuristicPlayer stat.child.0.fitness-calc.repeats = 500 stat.child.0.fitness-calc.play-both = true stat.child.0.fitness-calc.evaluated-randomness = 0.1 stat.child.0.fitness-calc.evaluator-randomness = 0.1 stat.child.0.frequency = 8